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Lastly, this expansion introduces online play, either through LAN or through the internet.
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Be warned though: the final “boss” is a General that utilizes technologies from all factions. This is a crossover between campaign and skirmish, giving you a series of increasingly difficult and self-contained battles with AI-controlled players. One of these modes is the Generals’ Challenge, where you take on the mantle of a General and battle other contenders. You can also check out new gameplay modes not available in the original. Not only are there new missions to play, but it reintroduces a feature not available in the base game: live-action cutscenes where mission briefs are handed to the player. You get to complete additional story-driven tasks for the USA, the Global Liberation Army, and China - in the same order. The main feature of C&C: Generals Zero Hour is its three new campaigns, each having five missions.
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